Chapter 6 of 13 · All chapters
Part 1 · Rhythm basics
Part 2 · Your hands on the pads
Part 3 · Grooves
Part 4 · Feel and style
Learn · Part 2: Your hands on the pads · Chapter 6
Tap, don't press
The most common beginner problem isn't rhythm, it's tension. Fingers that press down hard get tired, slow and uneven. The fix is a light, bouncing stroke.
Strike and bounce
Think of the pad as hot. Strike it with the fingertip and let the finger spring straight back up. The movement comes from the knuckle, not the wrist or arm. A pad triggers the moment you touch it, so pressing harder or longer adds nothing but tension.
- Keep your fingers curved and hovering just above the pads.
- Relax your shoulders, wrists and thumbs. If your forearm feels tight, slow down.
- Use the pad of your fingertip, not the nail.
Measure your evenness: one finger
Play 8th notes on the hat with one finger. The result tells you how even your hits are: the smaller the ± number, the steadier you are.
Alternate two fingers
Now play 16th notes, four per click, and alternate index and middle finger on the two hat pads: index on C, middle on D. Sharing the work is how finger drummers play fast parts evenly. Start at 70 BPM and only go faster once the spread stays small.
Velocity: soft and hard hits
On a pad controller, how hard you hit changes the volume and tone. That's velocity. Touchscreens and computer keyboards don't sense it, so every hit here sounds the same. You'll use velocity in the chapter on accents and ghost notes. If you have a controller, connect it and this whole course responds to your touch.